Blog Archive

Thursday, May 7, 2015

Porting & Polish

We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on.

In the last blog post I mentioned a face-lift to the games graphics. We've updated the lighting and it's resolution, as well as added a few image effects such as thanks to the new Unity release. We're using a new animation system that has enabled us to add little touches like idle animations and interact animations, which has really made the game feel a lot more alive than before. 

One thing that's been clear to us is that the game lacks the basic functionality of a narrative centered game. You can't zoom the camera, and you can't move the camera around, despite being able to interact with all of these objects and people. We want too take a more narrative based approach with the controls, you can now zoom the camera in and out, and we also want to make it so you can scroll left/right with the mouse if has left either edge of the screen. So, without further ado.


More to come soon...

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